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List of updates that will be applied during Mar 15/16 downtime

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List of updates that will be applied during Mar 15/16 downtime Empty List of updates that will be applied during Mar 15/16 downtime

Post  Reknaw Wed Mar 10, 2010 11:19 am

Core Update 7326 to TO BE DETERMENED
by Svannon on Tue Mar 09, 2010 8:42 pm

Preliminary List of Updates for March 16'th Upgrade

Up to Revision 7516

General
Switch to Client 3.3.2
Exploit Fix for Item Trading
Guild Bank Fix for 3.3
Arena - Adjust the Spell Limiter for useable Spells to 10 Min CD Limit
Properly show the ArenaTeam's name in arena join and leave
Correctly display the party leader's name in chat
Ultra-Advanced Proto-Typical Shortening Blaster - Fixed
Fixed Great Feast and Fish Feast
Can Make Special Chanels unable to be passworded (Game Master Privileged Only)
Removed Frostwing Access Lockout
Instance Reset Timer Fixed
InnKepper Ask confirmation when changing hearth location
Remove Max Level on Meeting Stones ( Min Level is Still Present)
Fix Crash Possibility in BG End
Proper Instance Closed Lockout and Message
Update visibility system
Fix Increases damage taken by %
Add support for sending quest completion text
Add level restrictions to some commands
Small update to the group/party system.
- Fixes raid assistant privileges, Fixes issue #248
- Proper designation for Main tank and Main assistant roles
Fix enchant items in trade window


Classes:
Rogue:
Change the conditional statement for Merciless Combat so it correctly applies extra damage when required
If stealth-only spell fails, shouldn't remove you from stealth

Shaman:
Fix Spell Family for Earthen Power

Druid:
Fix Savage Roar
fix weapon enchants procing in feral forms
If stealth-only spell fails, shouldn't remove you from stealth

Priest:
Shadow Affinity

Paladin:
Update Judgment of Righteousness Damage Formula
Eye for an Eye

Warrior:
Fix Shockwave
Battle shout and Commanding Shout can stack with each other when cast by different casters * Already Implemented
Execute should only apply damage based on rage up to 30

Death Knight:
Fix Glyph of Unholy Blight, and make Unholy Blight accumulate damage
Treat rune cooldowns as timers and not as remaining tick counts
Implement support for modifiers changing rune regeneration rate
Apply all spells from Improved Unholy Aura

Instances/Raids:

NaxxRamas:
Gothik:
Adds can now only cast Shadowbolts on Players with the DeBuff

Kel'Thazud:
script changes
- added spawnpoints and spawn creatures in corners
* they react defensive, otherwise they assist the minions
kelthuzad spawns
- added functionality to area trigger
* fight begins when player enters green circle
- added functionality to kelthuzad trigger
* trigger is activated when player enters green circle
* trigger disappears after 5s
- added functionality to window portals
* at 45% portals open to let guardians in
- chained can be 3 at once
- added spells to chained
* for every class two spells
- changed timers on enter combat
- set combat reach to 2 for guardians
- Fix emote when enter combat and when enter phase 2.


Hall of Lightning:
Make sure doors Start Closed on First Entrance

Utguard Pinnacale:
Svala - Only Do Sacrifice Once

Frozen Halls, Forge of Souls :
Instance Script
Bronjahm - Initial Script

Frozen Halls, Pit of Saron:
Instance Script

Frozen Halls, Halls of Reflection:
Instance Script

Razorfen Downs:
Implemented event from boss Tuten'kash

Stratholme:
Doors - Script work for proper Door Support (crossing Fingers)
Fix infinite loop.

Ahnkahet:
Fix crash in Prince Taldaram script

Strand Of Anchients BG:
Some work was done here but i have not Been Able to test what works or not.

Quests:
Sibling Rivalry
Help Those That Cannot Help Themselves
Oh Noes, the Tadpoles!
Mr. Floppy's Perilous Adventure
Prisoners of Wyrmskull
Lazy Peons
Hah... You're Not So Big Now!
You've Really Done It This Time Kul (Horde and Ally Versions)
Troll Patrol Intestinal Fortitude
Doing your Duty
Dame Evniki Kapsalis <Crusader's Quartermaster> - Script Added
Squire David - Script Fix
Argent Valiant - Script Fix
Reknaw
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Post  Reknaw Wed Mar 10, 2010 11:20 am

Stratholme:
Doors - Script work for proper Door Support (crossing Fingers)
Fix infinite loop.

yay. heres hoping it finally works. xD
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Post  Mercylus Thu Mar 11, 2010 5:38 am

wow, thats alot of changes. but i didnt see any in regards to "healing the game"; ie, i didnt see anything in regards to fixing rollbacks, dc's, or lags
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Post  Reknaw Thu Mar 11, 2010 12:25 pm

Rollbacks is set to however often the account server saves. This is Game Master modified.
Disconnects, well, we will never get away from them. They are caused by bugs in the game. Hopefully they will lower in frequency as more bugs get fixed.
Lag, Hopefully this will be fixed after the downtime. Hopefully the hardware upgrades to the server will stop it.

The list I provided is more for bugfixes than actual physical problems. Some are done by the BC team, the majority by the Trinity core and DB teams.
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Post  Mercylus Fri Mar 12, 2010 12:06 am

well alrighty then Razz
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Post  Jeffyboii Fri Jul 02, 2010 6:10 am

Damn Theyve Done Alot Of Changing Since Ive Been Gone
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